Paige Petersen, Jenna Harden, and Ainsley Taylor
Introduction .:. Problem .:. Hypothesis .:. Materials .:. Method .:. Data .:. Calculations .:. Summary .:. Graphs .:. Conclusion .:. Related Websites .:. Return to Research
In today’s sports world, the coefficient of restitution is a carefully calculated number used to measure the elasticity, or “bounciness”, of an object.1 Many sports leagues and organizations set cautious limits on the maximum coefficient of an object to keep the sport fair and safe for all players. For example, tennis racquets may not have a coefficient of restitution higher than 0.85.1 If the coefficient were too high, it would give an unfair advantage to that player and potentially make the game unsafe as the ball could travel at a higher velocity off of the bouncy racquet. Similarly, a golf club cannot have a coefficient of restitution higher than 0.83.3
The coefficient of restitution can be seen as the measure of energy transferred during a collision. It is typically a number between zero and one, although in extreme cases it may be greater than one. The closer the coefficient is to one, the bouncier the object is. An object with a coefficient close to zero would have very little bounce. If an object has a COR of exactly zero, this means that all the energy was lost during the collision. For example, if a piece of clay were dropped onto the ground, the piece of clay loses all its kinetic energy into its surrounding through sound and heat and becomes deformed due to this loss of energy.6 If an object has a COR of exactly one, this means that a perfectly elastic collision will occur in which all energy is transferred from one object to another.4 An example of this might occur in a game of billiards. If a cue ball were to squarely hit another ball of the exact same mass, all of the kinetic energy could be transferred to the second ball and cause the cue ball to stop when it collides with the second ball while the second ball moves forward.
The equation to calculate the coefficient of restitution for an object dropped to the ground is:
The purpose of this investigation is to find the relationship between drop height and the coefficient of restitution of various sports balls.
We believe that as the drop height increases, the coefficient of restitution will stay the same. Our independent variable will be the drop height, measured in feet. The dependent variable will be the coefficient of restitution which we will calculate based on our measurements of the drop height and bounce height. Some variables we will need to control will be the drop height, the surface onto which the ball is dropped to make sure it is flat and smooth, and we will need to make sure that the ball is dropped straight down and doesn’t bounce sideways as it would not reach its full bounce height.
First, we taped a yardstick against a perpendicular wall, then marked off every foot from the bottom to the top with chalk (1 feet, 2 feet, and so on until 5 feet). We proceeded to drop each type of sports ball from each of the five heights and did three trials for each height. Using Logger Pro, we measured the height that the ball was dropped from and the highest point of the first bounce. To make sure our results were consistent, we measured the height from the bottom edge of the balls.
Type of Ball |
Drop Height H/ft ΔH=±0.2 ft |
Bounce Height h/ft Δh=±0.2 ft |
CoR (no units) ΔCoR=±0.02 |
Soccer ball |
5.1 |
2.8 |
0.74 |
|
5.2 |
2.9 |
0.74 |
|
5.2 |
2.9 |
0.75 |
|
4.2 |
2.3 |
0.75 |
|
4.0 |
2.3 |
0.76 |
|
4.3 |
2.4 |
0.74 |
|
3.1 |
1.8 |
0.77 |
|
3.1 |
1.8 |
0.75 |
|
3.1 |
1.9 |
0.77 |
|
2.2 |
1.4 |
0.78 |
|
2.1 |
1.2 |
0.76 |
|
2.1 |
1.2 |
0.77 |
|
1.2 |
0.7 |
0.78 |
|
1.1 |
0.7 |
0.79 |
|
1.3 |
0.7 |
0.77 |
Tennis ball |
5.1 |
2.6 |
0.72 |
|
5.1 |
2.4 |
0.68 |
|
5.0 |
2.4 |
0.69 |
|
4.1 |
2.2 |
0.73 |
|
3.9 |
2.0 |
0.72 |
|
4.0 |
2.0 |
0.71 |
|
3.0 |
1.5 |
0.71 |
|
3.1 |
1.5 |
0.71 |
|
3.0 |
1.6 |
0.72 |
|
1.9 |
1.0 |
0.71 |
|
2.0 |
1.0 |
0.72 |
|
2.0 |
1.0 |
0.69 |
|
2.2 |
1.1 |
0.71 |
|
1.0 |
0.5 |
0.68 |
|
1.1 |
0.5 |
0.70 |
|
1.1 |
0.6 |
0.75 |
Golf ball |
5.1 |
3.5 |
0.83 |
|
5.1 |
3.9 |
0.88 |
|
5.1 |
3.9 |
0.87 |
|
3.9 |
2.9 |
0.86 |
|
4.0 |
3.0 |
0.86 |
|
3.9 |
3.1 |
0.89 |
|
3.0 |
2.2 |
0.87 |
|
2.9 |
2.2 |
0.87 |
|
2.9 |
2.2 |
0.88 |
|
2.0 |
1.6 |
0.90 |
|
2.1 |
1.7 |
0.89 |
|
2.0 |
1.5 |
0.86 |
|
1.1 |
0.9 |
0.88 |
|
1.0 |
0.8 |
0.89 |
|
1.0 |
0.9 |
0.92 |
Super ball |
5.2 |
3.8 |
0.86 |
|
5.2 |
4.0 |
0.87 |
|
5.1 |
3.8 |
0.86 |
|
4.1 |
3.1 |
0.87 |
|
4.2 |
3.1 |
0.87 |
|
4.0 |
3.0 |
0.86 |
|
3.1 |
2.4 |
0.87 |
|
3.0 |
2.3 |
0.87 |
|
3.0 |
2.2 |
0.85 |
|
2.0 |
1.5 |
0.85 |
|
2.0 |
1.5 |
0.86 |
|
2.0 |
1.5 |
0.88 |
|
0.9 |
0.6 |
0.83 |
|
1.0 |
0.7 |
0.85 |
|
1.1 |
0.9 |
0.90 |
Basketball |
5.0 |
3.0 |
0.78 |
|
5.1 |
3.2 |
0.79 |
|
5.2 |
3.1 |
0.78 |
|
4.0 |
2.5 |
0.79 |
|
4.2 |
2.7 |
0.80 |
|
4.1 |
2.6 |
0.80 |
|
3.1 |
2.0 |
0.80 |
|
3.0 |
2.0 |
0.81 |
|
3.0 |
1.9 |
0.79 |
|
2.1 |
1.4 |
0.80 |
|
2.0 |
1.4 |
0.83 |
|
2.1 |
1.4 |
0.83 |
|
1.0 |
0.7 |
0.84 |
|
1.1 |
0.8 |
0.84 |
|
1.1 |
0.7 |
0.82 |
(Data used is from soccer ball at five feet, trial one)
Coefficient of Restitution:
CoR = sqrt (h/H) = sqrt (2.8/5.1) = 0.74
Uncertainty:
CoR/ΔCoR = H/ΔH + h/Δh
0.74/ΔCoR = 5.1/0.2 + 2.8/0.2
ΔCoR = 0.02
In general, the coefficient of restitution decreased slightly as the drop height increased, but only a slight amount. For example, the coefficient of restitution for the soccer ball decreased from an average of 0.78 at one foot to an average of 0.74 at five feet. Here is a table of the average CoR for each ball at each height:
Go up
Conclusion
In conclusion, we determined that the drop height had very little effect on the Coefficient of Restitution. As the drop height increased, the calculated CoR decreased a very slight amount, although we are unable to tell from our research if this was a trend or simply due to error.
However, it is entirely possible that if the sports balls had been dropped at significantly higher heights, such as one hundred feet – then the coefficient of restitution would have eventually reached a minimum value and the graph of the data would level off. Thus, our hypothesis could be viewed as both true and false; true in the sense that our hypothesis matched and verified the narrow range of variables and test trials conducted in our limited experiment, and false in that had our hypothesis been expanded to cover any size drop height, it would have invariably been proven faulty. This is because of the physics behind coefficient of restitution, and more importantly, the object dropped in question. If, for instance, a golf ball were to be dropped at a significantly high height, the force of the impact upon its collision with the ground would be overwhelming. First, a small portion of the collision would be transferred into heat; then, the kinetic energy would slam into the ground. Newton’s third law would follow by attempting to force an equal and opposite amount of energy back into the golf ball in order to send it rocketing back up. However, the golf ball physically would not be able to contain that much energy, essentially having a limit of elasticity, and would only be able to accept a fraction of the energy and thus only make it a portion of the way back up. However, because we used such a limited range of drop height – none of which were significantly high – we were unable to determine if extremely high drop heights would expose this sort of trend in our data.
The main sources of error in our experiment were human error, the quality of the video, the levelness of the ground the experiment was conducted on and the straightness of the ruler. Human error contributed to the largest source of inaccuracy; because we held the sports balls with our hands before dropping them, we risked the all-too likely event of moving the ball slightly before it could be dropped and thus adding to or subtracting height from the initial drop height. Furthermore, our movements could have added or lessened the force placed upon the ball instead of just letting it fall from a perfectly zero velocity. The quality of the video was an error because it played an important role in determining because Logger Pro needed a clear picture to decipher the drop heights. As the video was slightly blurry, the exact drop heights marked on the yardstick were difficult to distinguish. Also, the camera was not placed on a perfectly perpendicular surface from the experiment, resulting in a slight angle when viewing and compiling the data. The levelness of the ground on which the experiment was conducted also proved erroneous in nature; the surface was composed of rugged cement that dipped slightly as it neared and touched the wall that the yardstick was placed against, thus causing a discrepancy between the bounce of the ball and the heights of the ball. This would have caused the balls to seem more bouncy than they actually were. Furthermore, the jagged characteristic of the ground could have easily caused the ball to veer to one side or the other, thus creating a not perfectly up-and-down bounce. Lastly, because the yardstick was placed on such a poor quality of ground, it is likely that it leaned slightly to one side or the other; along with the fact that we had no instruments to find a perfectly perpendicular position, it can be concluded that the yardstick contributed to the errors seen in the data and graphs. The first graph in particular can be seen to reflect all the previously mentioned sources of error. As the drop height increased, the CoR became more random, indicating that these errors grew stronger as more force was placed into a ball. The five foot mark, for example, was much more liberally spread out than the much more contained one foot mark. This was because the chances of the ball veering wildly or oddly absorbing energy from the uneven ground were raised as more space was allowed in the drop height – a factor that gave more room for error to act upon.
A few suggestions for improvement for our procedure can be easily summarized as simply correcting the sources of error listed above; an overall change of environment to ensure levelness of ground and thus straightness of yardstick and accuracy of bounce would be immensely helpful in refining our data. Furthermore, a robotic device that could drop the various sports balls at the various heights would eliminate a large portion of the human error. Lastly, a high quality video recorder would help to more precisely define the exact measurements of drop and bounce height. With these improvements, the CoR of the sports balls would be highly refined, further proving that drop height – except possibly when significantly high heights are used –has little effect on the Coefficient of Restitution of a sports ball.
1. Coefficient of Restitution - The Physics Factbook
Gives a clear sample experiment to test the coefficient of restitution
http://hypertextbook.com/facts/2006/restitution.shtml
2. What is the Coefficient of Restitution? - wiseGEEK
Overall explanation of the transfer of kinetic energy and Newton's Law of Impact as related to the coefficient of restitution
http://www.wisegeek.com/what-is-the-coefficient-of-restitution.htm
3. Coefficient of Restitution - Raquet Research
Provides a simple formula for calculating the coefficient of restitution
http://www.racquetresearch.com/coeffici.htm
4. Sports Biomechanics - topendsports
Relates the coefficient of restitution to the sports world
http://www.topendsports.com/biomechanics/coefficient-of-restitution.htm
5. Coefficient of Restitution - wikipedia
Complex but thorough explanation of the coefficient of restitution
http://en.wikipedia.org/wiki/Coefficient_of_restitution
Works Cited
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<http://www.racquetresearch.com/coeffici.htm>.
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Document.
3. Cross, Rod. Physics.umd.edu. University of Sydney, 20 Dec. 2001. Web. 6 Nov. 2012.
<http://www2.physics.umd.edu/~mfuhrer/course/spr02/AJP/AJP00482.pdf>.
4. Elert, Glenn. Physic Factbook. N.p.: n.p., n.d. Coefficients of Restitution. Fair Use. Web. 06
Nov. 2012. <http://hypertextbook.com/facts/2006/restitution.shtml>.
5. "Laboratory 4: Coefficient of Restitution." Faculty.mint.au.edu. University of Alabama, 2009.
Web. 6 Nov. 2012. <http://faculty.mint.ua.edu/~pleclair/ph125/Labs/coef_rest_lab.pdf>.
6. Weisstein, Eric W. "Coefficient of Restitution." Eric Weisstein's World of Physics. Wolfram
Research, 2007. Web. 06 Nov. 2012. <http://scienceworld.wolfram.com/physics/CoefficientofRestitution.html>.