Abstract:
The purpose of this lab was to prove the hypothesis that, as air bubbles
rise to the top of a cylinder filled with water and disperse, the speed
of sound traveling through the air/water mixture will increase. In conducting
the experiment the student went through several changes in the lab setup
in order to arrive at a situation in which the data collected would be conducive
of reliable results. After much analysis of the data from several different
experimental setups the student concluded that the hypothesis was supported
by the information found. |
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Introduction:
The study of sound dates back thousands of years. Physicists first started
comparing sound to the movement of water (Pierce). When water was disturbed
they noticed that it emitted ripples from the source of disturbance. They
perceived that like water's ripples, sound would rebound from objects it
hit (i.e. a wall) and come back to its source (Pierce). It was decided that
sound was wavelike, vibrating particles outward from its source, and this
vibration is what our eardrums perceive. They also discovered that sound
had characteristics such as frequency, wavelength and amplitude. Each of
these qualities relates to what we hear, a high frequency and smaller wavelength
creates a higher pitched sound while the amplitude of the wave affects how
loud the noise appears. They found out how sound moved and how it was perceived,
but they still had to discover how quickly it moved from one place to another.
At first they could apply the simple formula v=s/t where v=velocity, s=distance,
t=time. Literally they were measuring the time, t, it took for sound to
move a distance, s, but they soon realized this would be hard to do because
sound moved at an incredibly fast pace, roughly 332m/s in air at sea level.
They also realized that sound moved at different speeds through different
mediums such as water, metals, and other gases. They needed another way
of explaining how quickly sound moved and what affected it. They found it
in v=sqrt (B/p) where v=velocity of sound, B=bulk modulus, and p=the density
of the medium. Bulk modulus is pressure/strain, where strain=(V0-V1)/V0.
V0 is the initial volume and V1 is the reduced volume caused by the pressure.
P or other wise known as density, is mass/volume. This offered a more preferable
explanation. Mediums that had more pressure and smaller densities allowed
sound to move quicker. Higher pressure creates more molecules in the same
area giving the sound wave more objects to move and rebound off, thus letting
it travel faster. This would explain why sound travels slower in air than
in water, and even faster in deeper water where the pressure is greater
but the density remains the same. Due to this same factor sound moves even
faster through materials such as steel. It explains why sound moves faster
on humid days. This is because there is more water in the air and sound
travels faster in water due to its higher density (Speed O' Sound). Another
way of procuring the speed of sound is through an analysis of its wavelength
and frequency. By using the formula (v = lambda * f ) where v = velocity,
lambda = the wavelength and f = frequency and multiplying f and lambda together,
one can arrive at the speed of sound for a particular instance.
The speed of sound has often been measured in constant mediums: air, air
with high humidity, water, steel, etc to prove that getting the speed of
sound through the bulk modulus method was correct. But how is the speed
of sound affected when the state of the medium changes? An example would
be steel that is slowly melted down, or water that is cold then heated.
Is there a linear relationship between medium's change and the speed of
sound?
What I propose to do is test water containing air bubbles that slowly go
away as they float to the top of a cylinder. I will look for what affect
the bubbles dissipating has on the frequency, and speed of a sound emitted
when an object repeatedly hits the container holding both the water and
bubbles. I believe that due to a change in the bulk modulus and density
of the water as the air bubbles dissolve that the speed of sound and frequency
will both increase as the amount of bubbles decreases.
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Method: |
Equipment
Used: |
Cylinder |
Laser |
Calculator |
Water |
Microphone |
Light
Bulb |
Microsoft
Excel |
Computer |
Tape
Recorder |
Black
Paper |
MPLIX
(computer software) |
Stand |
Light
Sensor |
Clamps |
Physics
Books |
Ruler |
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My
initial experimental setup was a simple concept. Fill a cylinder with
bubbly water and then measure the light passing through it as well as
the sound emitted as I tapped on the tube with a ruler. If everything
went right the light being picked up would increase as the film created
by the bubbles dissipated and the sound would also change pitch as I tapped
it. Both those things occurred, but my tools for reading the data, unfortunately,
did not pick up any of those changes. In my first attempt I had the Laser
up on a stack of books pointing at the Light Sensor. In between the two
I placed the cylinder. At the foot of the cylinder I also placed a microphone
(see Figure 1)
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When I began recording data, the information being sent to the computer
by the Light Sensor and Microphone created stagnant data. It flat lined
on the graph when there should have been noticeable changes. First I dealt
with the inability to read the light change, so I replaced the laser with
a light bulb completely enclosed in a black box, with a circle to let
the light out. This created a more direct steam of light. When I tried
the experiment again, the light data began to record and the change was
shown, although not quite as drastic as I would have expected. Next I
dealt with the microphone. I found that to get any precise readings with
it one would have to set the pace at which it took readings to an extremely
high rate. This cut down on the time I could take data, (the computer
could only process so much information) from the 2 minutes it took for
the bubbles to dissolve to a minor 0.2 seconds. I couldn't show the change
in pitch with just 0.2 seconds worth of data. That's when I got the idea
of using a tape recorder to record the entire 2 minutes of sound, and
then play it back at small intervals of 0.2 seconds. I could now record
data, but like in many projects, new perspectives are brought to light.
Thanks to some suggestions by Mr. Murray, I found I wasn't getting the
optimal reading on the light. This was because I was taking light readings
at a horizontal angle, when the bubbles dissolve at a vertical angle (see
Figure 2).
This meant my data would read that there were no bubbles in the water,
when in fact; the cylinder was still half full with them. Now I had to
rearrange my setup again. Now I put the light bulb underneath the cylinder.
For stability on the part of the cylinder, and to allow the light sensor
to reach over the top of the cylinder I had to stack up old physics books
as a platform. With a few clamps clipped to each other I was able to center
the light sensor over the cylinder (see Figure 3).
At a final word of advice I added the last touch to my experiment, a tube
of black paper. This went around the cylinder. It blocked out any light
that was not from the bulb from reaching the sensor. The added light from
the ceiling lamps could cause slight problems with my findings. This was
my final setup. There was only one flaw in it that I could find, and it
had to do with the sound. The move from the cylinder sitting on the counter
to the stack of books made a rather large difference. The books absorbed
far greater amounts of energy when I struck the cylinder then the counter
had. This caused a dampening of the sound that made the change in pitch
much harder to distinguish.
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Results:
After I got the experiment up and running and collected my data, the next
step was to analyze it. My process wasn't necessarily difficult, but it
would prove to be extremely time consuming. When the data was read and inputted
by the light sensor the Light vs. Time graph came out perfectly. It showed
light at a lower reading when the water was clouded with bubbles and showed
a smooth transition to the point when the water was clear again (see Graph
1).
The sound data analysis would prove less straightforward. First of all I
couldn't input at 0.2 seconds at a time for 2 minutes worth of data (remember
I had recorded it on a tape). So what I did was choose 25 points from the
2 minutes to analyze. They were all, for the most part, equally spaced out
points from the 2-minute period. When inputted and graphed individually
they came out looking something like (see Graph 2).
Even in the 0.2-second time intervals, there were too many periods for me
to analyze. So I zoomed in on a more specific part of each interval. I looked
specifically for sections that had periods which appeared roughly uniform.
They also had to last .01 to .03 seconds of time. These graphs were much
easier to analyze, they actually looked somewhat like a periodic function
(see Graph 3).
Now that the data for the sound was in a form that was actually recognizable
I could go to work on finding the frequency. To do this I used its definition
as found in Giancoli: " Frequency, f, is the number of crests - or complete
cycles - that pass a given point per unit time" (Giancoli). Basically what
I had to do for each graph was: find several uniform periods, and the point
in time when the first began the final one stopped. So, as an example, I
found 4 periods in the range of time from .01488s to -.00287s. To find the
frequency I just divide 4 by the difference in time. This gives me 333 Hz.
After doing this for each of the 25 points I graphed them to see how they
changed over time (see Graph 4).
The final step in data collection was to find the speed of sound. To do
this I used my previous frequencies and multiplied them by the wavelength
using the following formula ( v = lambda * f ). To find the wavelength I
used some known information. First was that with a close ended and open
ended cylinder my constant would be 0.25. This lead to the formula for wavelength
(lambda = L / 0.25) where lambda is wavelength and L is length. The length
was just the distance in meters from the bottom of the cylinder to the top
where the water stopped. This was 0.334 meters. Plugging in each of the
values I found that the wavelength was 1.336. The next step was to just
multiply each of the frequencies by 1.336 and graph them. This graph basically
turned out identical to that of the frequency (see Graph 4) just that each
of the y values was now 1.336 times larger, giving me a range in the speed
of sound from 309 m/s to 3314 m/s. While those were the extremes most values
ranged between 468 m/s and 635 m/s. |
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Interpretation:
A lot of science is hit and miss, especially in the classroom, where equipment
isn't exactly at it's finest. Due in part to this my sound data was an utter
disaster. For the most part the frequency stayed relatively uniform at 350
to 450 Hz, with random frequencies shooting up into 1500 Hz and even 2400
Hz range (see Graph 4). I tried looking at the data without the abnormal
points; there was a slight upward trend in the frequency, but nothing like
I would have expected.
The speed of sound was worse than the frequency. Although the speed of sound
was based off of the frequency and the graph had the same slight upward
trend and several random points the problem lay in the fact that some of
the points couldn't possibly exist. The readings of the speed of sound traveling
3314 m/s and 2103 m/s are impossible. This is because the maximum speed
of sound in water is approximately 1440 m/s (this is at 20 degrees C and
1atm) and in air it is 332 m/s. Luckily, although lacking any drastic change,
the other points would work. They all landed safely within the 332 - 1440
m/s range.
Why did my data not match up with my hypothesis? Well, while not conducting
the experiment, but practicing tapping the cylinder, I had gotten the pitch
to change every time, but whenever I conducted it in the experiment the
sound came out all wrong. I attested this to several factors. First was
the change in material it was set on when tapped. I believe the books damped
some of the harmonic vibrations of the cylinder a great deal more then the
hard counter. Secondly, with my last experimental setup I was unable to
tap the cylinder from the bottom, which made a much more resonating sound
as opposed to tapping on the side of the cylinder. This was due to the fact
that the light bulb and the way it was positioned didn't allow the space
for that kind of movement. Thirdly, was the fact that there were other people
in the room and their voices may have been picked up in the data collection,
thus distorting my results. Finally, was the fact that I had to use a tape
recorder. The sound was not from a primary source. The recorder could have
possibly distorted the sound and made its quality less pure when played
back for data collection. After taking each of these factors into account
I decided to rerun my experiment. I was able to fix three out of the four
problems.
I was able to change everything except the use of the tape recorder. The
microphone just couldn't pick up the sound on its own, for some reason it
had to be played back through the tape recorder. I also still had the problem
of only being able to play back 0.2 seconds of data at a time. (My bubbles
wouldn't politely stop floating to the top in order to give me time to recorder
the data, save it, then create a new document for the next set of 0.2 seconds
of data). So the tape recorder stayed. Because the tape recorder didn't
have any way for me to record the exact point in time I was at on the tape,
I made a few allowances. This meant I couldn't exactly match up my two-minute
shift in the light data with the two-minute shift in sound data second by
second. I had to try and play the tape back and take sound readings at roughly
equal intervals. Due to the fact that I couldn't exactly match up the time
from sound and light, I decided I could measure them independently. This
allowed me get rid of the cumbersome book setup for the light readings if
I just needed new data for the sound. I could now fix the three problems
I had run into doing my most recent experiment. The first being the books.
I didn't have to set the cylinder on them; therefore they no longer absorbed
any of the sound. Secondly I could now tap the cylinder on the bottom. This
was due to the fact that the light and books didn't get in the way of my
hand movements anymore; they were no longer part of my setup. The third
factor was easily solved. I recorded my data and played it back into the
microphone at a point in time when there was no one else in the physics
laboratory.
My new data was refreshingly on track when compared with my previous failed
attempts. I analyzed it in the same fashion as before. Slowly breaking down
the 0.2 seconds of data into something I could examine. The one big difference
this time was I examined a larger chunk of the 0.2 seconds in the hopes
of finding more reliable data. Rather than look at a 0.02 second chunk I
looked at and counted the periods of a 0.05 second chunk of data. I was
running on the assumption that the more data analyzed the more reliable
the findings. I couldn't have gone much larger than a 0.05 second set of
data though. This was due to the fact that at a higher quantity of data,
there was such a high amount of periods that I couldn't discern one from
another when trying to count them. I also upped the amount of recorded points
that I analyzed from 25 to 31. When I calculated the frequencies and speed
of sound of my final experiment they were an improvement in several ways.
First was the fact that the data from both the sound and light matched up.
And secondly this time no data points where outside the realm of reality.
Every recorded speed of sound stayed safely between the speed of sound in
air (333 m/s) and the speed of sound in water (1440 m/s). There was no recorded
speed of sound that went into the 3000 m/s range like in my first experiment. |
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Final
Analysis:
In this section I intend to further compare the speed of sound data from
both experiments with that of the light as well as discuss further failings
of my experiment and their solutions. Just to make sure my analysis of
the data was correct, I plotted a line of best fit for my speed of sound
scatter-plot graphs using Microsoft Excel. Each line is polynomial function
of the 6th degree. By comparing my final experiment on the sound with
my data about the light I found that my hypothesis was proved correct.
That as the bubbles decrease (i.e. light increases) the speed of sound
through the water does in fact increase in speed. (see graphs 5-7: where
graph 5 is the light, graph 6 is the first sound experiment and graph
7 is the final sound experiment).
Well I proved my hypothesis, but there are still several factors I could
consider for the further improvement of this Lab. Some of these factors,
although I may bring them to light, I don't necessarily know how to solve
them. One of them is the effect the glass has on the speed of sound readings.
What kind of tone difference did it add to the overall pitch of the water?
Was it enough to throw off any data readings I may have taken? I believe
so, but not to the point that it makes my data invalid. I think the glass
acted much like the textbooks. It absorbed or changed the sound emitted.
The reason the experiment still worked is that unlike when the books were
in place, the change in pitch could still be heard through the glass.
Also, the glass's density and pressure did not change throughout the experiment,
so any effect it would have had on the pitch would have been constant
and unchanging. Another possible area for error was my calculation of
the periods. On some graphs it was next to impossible for me to discern
where one period started and another stopped (see graph 8).
At times it could be quite easy to miss read a period. Questions like
"does that slight dip constitute a new period, or is it part of the last
period but possibly an overtone or some other occurrence," constantly
racked my brain? Misinterpretation of the periods could cause quite a
difference in the data I collected. Also I didn't have the tools to determine
the percentage of a period that was within a given time frame. I had to
round to the nearest whole period. Luckily the time readings were extremely
accurate so they helped make up for some inaccuracy in the analysis of
the periods. The final problem is the use of the tape recorder, and in
using it the possible inaccurate readings of the sound plus the inability
to match up exactly when a given sound was made with an exact reading
of light at that corresponding point in time. Besides these factors and
others I am sure I have not found, I find the process in which I conducted
my experiment was quite feasible and conducive of what can be done in
a class-room setting.
Now you may be wondering…didn't he talk about bulk modulus in the introduction?
And why didn't he use it in his calculations? Well for one, it would have
been great to use, but it's not something I have the ability to discern.
With the equipment available I couldn't measure the constantly changing
density, p, of the substance. And measuring density would have been the
easy part. To find the bulk modulus I would have had to keep my air bubble/water
substance under constant pressure and strain, which would change as the
air dissolved. Not only would that be difficult in of itself, I would
have needed to take measurements while all that was going on. In a high
school laboratory I don't see that as very feasible. So instead, using
the formula ( v = f * lambda) I found the frequency and wavelength in
order to arrive at the speed of sound.
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